Driver-level frame interpolation represents a method of predicting additional frames to achieve smoother gameplay in titles that do not support advanced upscaling or engine-based frame generation.
It improves motion clarity on high refresh rate monitors But only when your base FPS is high enough for "fake frames" to ...
We're still processing all the details surrounding AMD's new FSR 3 scaling technology and its new Fluid Motion Frames feature. But one of the more interesting elements was a game-agnostic version of ...
Motion smoothing is a process born out of the improvements made to home entertainment systems in recent years, but it's an "improvement" only in the technical sense, and most viewers would like to ...
The Part 1 of this series about digital camera design has shown how to do the basic calculations that interrelate pixel size, focal length, focal ratio, and spot size, and demonstrated how these ...
We all know the motion picture is a lie. That movement on screen? It’s just a bunch of still images. Still images that seem more like believable, realistic, lifelike motion the faster they flicker ...