A week ago, Microsoft teased a new update to DirectX 12 for developers that will usher in "a new era of performance and efficiency." Today, we've got more details on what the new 'Work Graphs' entail ...
At GDC 2024, AMD just expanded on Microsoft’s recently announced Work Graphs API, and a quick demo shows just how powerful the new tech can be for gaming performance. AMD’s iteration moves draw calls ...
TL;DR: AMD's new Real-Time GPU Tree Generation technology leverages DirectX 12 GPU Work Graphs to create highly detailed, animated forests using minimal memory. This breakthrough enables efficient, ...
One of the biggest drawbacks with the way games currently render 3D scenes is that there's still a surprising amount of back and forth communication required between the CPU and GPU. This overhead can ...
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