One of the most basic things students do in a physics lab is to collect data and use that to build a model. Most of these models come in the form of a mathematical function. But here is the problem.
The demand for immersive, realistic graphics in mobile gaming and AR or VR is pushing the limits of mobile hardware. Achieving lifelike simulations of fluids, cloth, and other materials historically ...
Occasionally there are physics lab demonstrations that I think are pretty awesome but that my students just think are "meh." This is one of those cases. The basic idea in this demo, which I used in my ...
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