OpenGL ES 2.0 Introduces New Era of Programmable Shaders Empowering Developers to Leverage Power of ATI’s Imageon® 3D Handheld Technology SIGGRAPH, Los Angeles, CA/ Munich, Germany – August 2, 2005 – ...
Apple caused a certain amount of disquiet in cross-platform development circles when it announced its Metal graphics API as part of iOS 8 in mid 2014. Now, however, balance has been bought back to the ...