A game studio pushes to meet a release milestone, a product designer cycles through countless prototype revisions, and an animator struggles to assemble a complex scene—all while moving between ...
@InProceedings{Goyal_2023_CVPR, author = {Goyal, Gaurvi and Di Pietro, Franco and Carissimi, Nicolo and Glover, Arren and Bartolozzi, Chiara}, title = {MoveEnet: Online High-Frequency Human Pose ...
This library requires a Blender install of version >= 2.80. In order to work with models not already within the models directory, you must name your object the same ...
Abstract: As robotic systems increasingly encounter complex and unconstrained real-world scenarios, there is a demand to recognize diverse objects. The state-of-the-art 6D object pose estimation ...