As Verbinski explained, Unreal Engine 5's approach to light and its application in scenes doesn't work with films aiming for a photorealistic presentation. The filmmaker says that this tends to create ...
Gore Verbinski says the increased use of Unreal Engine in movie production means VFX don’t look as good ...
Pirates of the Caribbean director Gore Verbinski blames Unreal Engine for bad modern CGI; Epic Games fires back, defending the tool used in virtual production.
Gore Verbinski, the director of the original Pirates of the Caribbean trilogy, blames video games (or, rather, the Unreal ...
Movies and TV shows are bigger than they’ve ever been. Tentpole releases aren’t just a summer thing anymore, and streaming ...
Warhorse's extravagant plans for Kingdom Come Deliverance were a surprise to CryEngine developer Crytek, but look who's ...
"It's just phenomenal in every aspect… And then you hear that the core team was 30 people, half of which were first timers.
A game studio pushes to meet a release milestone, a product designer cycles through countless prototype revisions, and an animator struggles to assemble a complex scene—all while moving between ...
Leading this movement is Tripo AI and its flagship platform, Tripo Studio—a unified, AI-powered workspace built to reinvent ...
IFFR keeps "championing filmmakers forging new paths in cinema," such as a creative tortured for his participation in a ...
Pirates Of The Caribbean director Gore Verbinski says that the use of Unreal Engine to create VFX shots has resulted in a ...
Using personal spins on games like Hades to build skills that actually stick.